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-rw-r--r--include/drm/radeon_drm.h749
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diff --git a/include/drm/radeon_drm.h b/include/drm/radeon_drm.h
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--- /dev/null
+++ b/include/drm/radeon_drm.h
@@ -0,0 +1,749 @@
+/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
+ *
+ * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ *    Kevin E. Martin <martin@valinux.com>
+ *    Gareth Hughes <gareth@valinux.com>
+ *    Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef __RADEON_DRM_H__
+#define __RADEON_DRM_H__
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the X server file (radeon_sarea.h)
+ */
+#ifndef __RADEON_SAREA_DEFINES__
+#define __RADEON_SAREA_DEFINES__
+
+/* Old style state flags, required for sarea interface (1.1 and 1.2
+ * clears) and 1.2 drm_vertex2 ioctl.
+ */
+#define RADEON_UPLOAD_CONTEXT		0x00000001
+#define RADEON_UPLOAD_VERTFMT		0x00000002
+#define RADEON_UPLOAD_LINE		0x00000004
+#define RADEON_UPLOAD_BUMPMAP		0x00000008
+#define RADEON_UPLOAD_MASKS		0x00000010
+#define RADEON_UPLOAD_VIEWPORT		0x00000020
+#define RADEON_UPLOAD_SETUP		0x00000040
+#define RADEON_UPLOAD_TCL		0x00000080
+#define RADEON_UPLOAD_MISC		0x00000100
+#define RADEON_UPLOAD_TEX0		0x00000200
+#define RADEON_UPLOAD_TEX1		0x00000400
+#define RADEON_UPLOAD_TEX2		0x00000800
+#define RADEON_UPLOAD_TEX0IMAGES	0x00001000
+#define RADEON_UPLOAD_TEX1IMAGES	0x00002000
+#define RADEON_UPLOAD_TEX2IMAGES	0x00004000
+#define RADEON_UPLOAD_CLIPRECTS		0x00008000	/* handled client-side */
+#define RADEON_REQUIRE_QUIESCENCE	0x00010000
+#define RADEON_UPLOAD_ZBIAS		0x00020000	/* version 1.2 and newer */
+#define RADEON_UPLOAD_ALL		0x003effff
+#define RADEON_UPLOAD_CONTEXT_ALL       0x003e01ff
+
+/* New style per-packet identifiers for use in cmd_buffer ioctl with
+ * the RADEON_EMIT_PACKET command.  Comments relate new packets to old
+ * state bits and the packet size:
+ */
+#define RADEON_EMIT_PP_MISC                         0	/* context/7 */
+#define RADEON_EMIT_PP_CNTL                         1	/* context/3 */
+#define RADEON_EMIT_RB3D_COLORPITCH                 2	/* context/1 */
+#define RADEON_EMIT_RE_LINE_PATTERN                 3	/* line/2 */
+#define RADEON_EMIT_SE_LINE_WIDTH                   4	/* line/1 */
+#define RADEON_EMIT_PP_LUM_MATRIX                   5	/* bumpmap/1 */
+#define RADEON_EMIT_PP_ROT_MATRIX_0                 6	/* bumpmap/2 */
+#define RADEON_EMIT_RB3D_STENCILREFMASK             7	/* masks/3 */
+#define RADEON_EMIT_SE_VPORT_XSCALE                 8	/* viewport/6 */
+#define RADEON_EMIT_SE_CNTL                         9	/* setup/2 */
+#define RADEON_EMIT_SE_CNTL_STATUS                  10	/* setup/1 */
+#define RADEON_EMIT_RE_MISC                         11	/* misc/1 */
+#define RADEON_EMIT_PP_TXFILTER_0                   12	/* tex0/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_0               13	/* tex0/1 */
+#define RADEON_EMIT_PP_TXFILTER_1                   14	/* tex1/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_1               15	/* tex1/1 */
+#define RADEON_EMIT_PP_TXFILTER_2                   16	/* tex2/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_2               17	/* tex2/1 */
+#define RADEON_EMIT_SE_ZBIAS_FACTOR                 18	/* zbias/2 */
+#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT           19	/* tcl/11 */
+#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED   20	/* material/17 */
+#define R200_EMIT_PP_TXCBLEND_0                     21	/* tex0/4 */
+#define R200_EMIT_PP_TXCBLEND_1                     22	/* tex1/4 */
+#define R200_EMIT_PP_TXCBLEND_2                     23	/* tex2/4 */
+#define R200_EMIT_PP_TXCBLEND_3                     24	/* tex3/4 */
+#define R200_EMIT_PP_TXCBLEND_4                     25	/* tex4/4 */
+#define R200_EMIT_PP_TXCBLEND_5                     26	/* tex5/4 */
+#define R200_EMIT_PP_TXCBLEND_6                     27	/* /4 */
+#define R200_EMIT_PP_TXCBLEND_7                     28	/* /4 */
+#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0             29	/* tcl/7 */
+#define R200_EMIT_TFACTOR_0                         30	/* tf/7 */
+#define R200_EMIT_VTX_FMT_0                         31	/* vtx/5 */
+#define R200_EMIT_VAP_CTL                           32	/* vap/1 */
+#define R200_EMIT_MATRIX_SELECT_0                   33	/* msl/5 */
+#define R200_EMIT_TEX_PROC_CTL_2                    34	/* tcg/5 */
+#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL            35	/* tcl/1 */
+#define R200_EMIT_PP_TXFILTER_0                     36	/* tex0/6 */
+#define R200_EMIT_PP_TXFILTER_1                     37	/* tex1/6 */
+#define R200_EMIT_PP_TXFILTER_2                     38	/* tex2/6 */
+#define R200_EMIT_PP_TXFILTER_3                     39	/* tex3/6 */
+#define R200_EMIT_PP_TXFILTER_4                     40	/* tex4/6 */
+#define R200_EMIT_PP_TXFILTER_5                     41	/* tex5/6 */
+#define R200_EMIT_PP_TXOFFSET_0                     42	/* tex0/1 */
+#define R200_EMIT_PP_TXOFFSET_1                     43	/* tex1/1 */
+#define R200_EMIT_PP_TXOFFSET_2                     44	/* tex2/1 */
+#define R200_EMIT_PP_TXOFFSET_3                     45	/* tex3/1 */
+#define R200_EMIT_PP_TXOFFSET_4                     46	/* tex4/1 */
+#define R200_EMIT_PP_TXOFFSET_5                     47	/* tex5/1 */
+#define R200_EMIT_VTE_CNTL                          48	/* vte/1 */
+#define R200_EMIT_OUTPUT_VTX_COMP_SEL               49	/* vtx/1 */
+#define R200_EMIT_PP_TAM_DEBUG3                     50	/* tam/1 */
+#define R200_EMIT_PP_CNTL_X                         51	/* cst/1 */
+#define R200_EMIT_RB3D_DEPTHXY_OFFSET               52	/* cst/1 */
+#define R200_EMIT_RE_AUX_SCISSOR_CNTL               53	/* cst/1 */
+#define R200_EMIT_RE_SCISSOR_TL_0                   54	/* cst/2 */
+#define R200_EMIT_RE_SCISSOR_TL_1                   55	/* cst/2 */
+#define R200_EMIT_RE_SCISSOR_TL_2                   56	/* cst/2 */
+#define R200_EMIT_SE_VAP_CNTL_STATUS                57	/* cst/1 */
+#define R200_EMIT_SE_VTX_STATE_CNTL                 58	/* cst/1 */
+#define R200_EMIT_RE_POINTSIZE                      59	/* cst/1 */
+#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0       60	/* cst/4 */
+#define R200_EMIT_PP_CUBIC_FACES_0                  61
+#define R200_EMIT_PP_CUBIC_OFFSETS_0                62
+#define R200_EMIT_PP_CUBIC_FACES_1                  63
+#define R200_EMIT_PP_CUBIC_OFFSETS_1                64
+#define R200_EMIT_PP_CUBIC_FACES_2                  65
+#define R200_EMIT_PP_CUBIC_OFFSETS_2                66
+#define R200_EMIT_PP_CUBIC_FACES_3                  67
+#define R200_EMIT_PP_CUBIC_OFFSETS_3                68
+#define R200_EMIT_PP_CUBIC_FACES_4                  69
+#define R200_EMIT_PP_CUBIC_OFFSETS_4                70
+#define R200_EMIT_PP_CUBIC_FACES_5                  71
+#define R200_EMIT_PP_CUBIC_OFFSETS_5                72
+#define RADEON_EMIT_PP_TEX_SIZE_0                   73
+#define RADEON_EMIT_PP_TEX_SIZE_1                   74
+#define RADEON_EMIT_PP_TEX_SIZE_2                   75
+#define R200_EMIT_RB3D_BLENDCOLOR                   76
+#define R200_EMIT_TCL_POINT_SPRITE_CNTL             77
+#define RADEON_EMIT_PP_CUBIC_FACES_0                78
+#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0             79
+#define RADEON_EMIT_PP_CUBIC_FACES_1                80
+#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1             81
+#define RADEON_EMIT_PP_CUBIC_FACES_2                82
+#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2             83
+#define R200_EMIT_PP_TRI_PERF_CNTL                  84
+#define R200_EMIT_PP_AFS_0                          85
+#define R200_EMIT_PP_AFS_1                          86
+#define R200_EMIT_ATF_TFACTOR                       87
+#define R200_EMIT_PP_TXCTLALL_0                     88
+#define R200_EMIT_PP_TXCTLALL_1                     89
+#define R200_EMIT_PP_TXCTLALL_2                     90
+#define R200_EMIT_PP_TXCTLALL_3                     91
+#define R200_EMIT_PP_TXCTLALL_4                     92
+#define R200_EMIT_PP_TXCTLALL_5                     93
+#define R200_EMIT_VAP_PVS_CNTL                      94
+#define RADEON_MAX_STATE_PACKETS                    95
+
+/* Commands understood by cmd_buffer ioctl.  More can be added but
+ * obviously these can't be removed or changed:
+ */
+#define RADEON_CMD_PACKET      1	/* emit one of the register packets above */
+#define RADEON_CMD_SCALARS     2	/* emit scalar data */
+#define RADEON_CMD_VECTORS     3	/* emit vector data */
+#define RADEON_CMD_DMA_DISCARD 4	/* discard current dma buf */
+#define RADEON_CMD_PACKET3     5	/* emit hw packet */
+#define RADEON_CMD_PACKET3_CLIP 6	/* emit hw packet wrapped in cliprects */
+#define RADEON_CMD_SCALARS2     7	/* r200 stopgap */
+#define RADEON_CMD_WAIT         8	/* emit hw wait commands -- note:
+					 *  doesn't make the cpu wait, just
+					 *  the graphics hardware */
+#define RADEON_CMD_VECLINEAR	9       /* another r200 stopgap */
+
+typedef union {
+	int i;
+	struct {
+		unsigned char cmd_type, pad0, pad1, pad2;
+	} header;
+	struct {
+		unsigned char cmd_type, packet_id, pad0, pad1;
+	} packet;
+	struct {
+		unsigned char cmd_type, offset, stride, count;
+	} scalars;
+	struct {
+		unsigned char cmd_type, offset, stride, count;
+	} vectors;
+	struct {
+		unsigned char cmd_type, addr_lo, addr_hi, count;
+	} veclinear;
+	struct {
+		unsigned char cmd_type, buf_idx, pad0, pad1;
+	} dma;
+	struct {
+		unsigned char cmd_type, flags, pad0, pad1;
+	} wait;
+} drm_radeon_cmd_header_t;
+
+#define RADEON_WAIT_2D  0x1
+#define RADEON_WAIT_3D  0x2
+
+/* Allowed parameters for R300_CMD_PACKET3
+ */
+#define R300_CMD_PACKET3_CLEAR		0
+#define R300_CMD_PACKET3_RAW		1
+
+/* Commands understood by cmd_buffer ioctl for R300.
+ * The interface has not been stabilized, so some of these may be removed
+ * and eventually reordered before stabilization.
+ */
+#define R300_CMD_PACKET0		1
+#define R300_CMD_VPU			2	/* emit vertex program upload */
+#define R300_CMD_PACKET3		3	/* emit a packet3 */
+#define R300_CMD_END3D			4	/* emit sequence ending 3d rendering */
+#define R300_CMD_CP_DELAY		5
+#define R300_CMD_DMA_DISCARD		6
+#define R300_CMD_WAIT			7
+#	define R300_WAIT_2D		0x1
+#	define R300_WAIT_3D		0x2
+/* these two defines are DOING IT WRONG - however
+ * we have userspace which relies on using these.
+ * The wait interface is backwards compat new 
+ * code should use the NEW_WAIT defines below
+ * THESE ARE NOT BIT FIELDS
+ */
+#	define R300_WAIT_2D_CLEAN	0x3
+#	define R300_WAIT_3D_CLEAN	0x4
+
+#	define R300_NEW_WAIT_2D_3D	0x3
+#	define R300_NEW_WAIT_2D_2D_CLEAN	0x4
+#	define R300_NEW_WAIT_3D_3D_CLEAN	0x6
+#	define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN	0x8
+
+#define R300_CMD_SCRATCH		8
+#define R300_CMD_R500FP                 9
+
+typedef union {
+	unsigned int u;
+	struct {
+		unsigned char cmd_type, pad0, pad1, pad2;
+	} header;
+	struct {
+		unsigned char cmd_type, count, reglo, reghi;
+	} packet0;
+	struct {
+		unsigned char cmd_type, count, adrlo, adrhi;
+	} vpu;
+	struct {
+		unsigned char cmd_type, packet, pad0, pad1;
+	} packet3;
+	struct {
+		unsigned char cmd_type, packet;
+		unsigned short count;	/* amount of packet2 to emit */
+	} delay;
+	struct {
+		unsigned char cmd_type, buf_idx, pad0, pad1;
+	} dma;
+	struct {
+		unsigned char cmd_type, flags, pad0, pad1;
+	} wait;
+	struct {
+		unsigned char cmd_type, reg, n_bufs, flags;
+	} scratch;
+	struct {
+		unsigned char cmd_type, count, adrlo, adrhi_flags;
+	} r500fp;
+} drm_r300_cmd_header_t;
+
+#define RADEON_FRONT			0x1
+#define RADEON_BACK			0x2
+#define RADEON_DEPTH			0x4
+#define RADEON_STENCIL			0x8
+#define RADEON_CLEAR_FASTZ		0x80000000
+#define RADEON_USE_HIERZ		0x40000000
+#define RADEON_USE_COMP_ZBUF		0x20000000
+
+#define R500FP_CONSTANT_TYPE  (1 << 1)
+#define R500FP_CONSTANT_CLAMP (1 << 2)
+
+/* Primitive types
+ */
+#define RADEON_POINTS			0x1
+#define RADEON_LINES			0x2
+#define RADEON_LINE_STRIP		0x3
+#define RADEON_TRIANGLES		0x4
+#define RADEON_TRIANGLE_FAN		0x5
+#define RADEON_TRIANGLE_STRIP		0x6
+
+/* Vertex/indirect buffer size
+ */
+#define RADEON_BUFFER_SIZE		65536
+
+/* Byte offsets for indirect buffer data
+ */
+#define RADEON_INDEX_PRIM_OFFSET	20
+
+#define RADEON_SCRATCH_REG_OFFSET	32
+
+#define RADEON_NR_SAREA_CLIPRECTS	12
+
+/* There are 2 heaps (local/GART).  Each region within a heap is a
+ * minimum of 64k, and there are at most 64 of them per heap.
+ */
+#define RADEON_LOCAL_TEX_HEAP		0
+#define RADEON_GART_TEX_HEAP		1
+#define RADEON_NR_TEX_HEAPS		2
+#define RADEON_NR_TEX_REGIONS		64
+#define RADEON_LOG_TEX_GRANULARITY	16
+
+#define RADEON_MAX_TEXTURE_LEVELS	12
+#define RADEON_MAX_TEXTURE_UNITS	3
+
+#define RADEON_MAX_SURFACES		8
+
+/* Blits have strict offset rules.  All blit offset must be aligned on
+ * a 1K-byte boundary.
+ */
+#define RADEON_OFFSET_SHIFT             10
+#define RADEON_OFFSET_ALIGN             (1 << RADEON_OFFSET_SHIFT)
+#define RADEON_OFFSET_MASK              (RADEON_OFFSET_ALIGN - 1)
+
+#endif				/* __RADEON_SAREA_DEFINES__ */
+
+typedef struct {
+	unsigned int red;
+	unsigned int green;
+	unsigned int blue;
+	unsigned int alpha;
+} radeon_color_regs_t;
+
+typedef struct {
+	/* Context state */
+	unsigned int pp_misc;	/* 0x1c14 */
+	unsigned int pp_fog_color;
+	unsigned int re_solid_color;
+	unsigned int rb3d_blendcntl;
+	unsigned int rb3d_depthoffset;
+	unsigned int rb3d_depthpitch;
+	unsigned int rb3d_zstencilcntl;
+
+	unsigned int pp_cntl;	/* 0x1c38 */
+	unsigned int rb3d_cntl;
+	unsigned int rb3d_coloroffset;
+	unsigned int re_width_height;
+	unsigned int rb3d_colorpitch;
+	unsigned int se_cntl;
+
+	/* Vertex format state */
+	unsigned int se_coord_fmt;	/* 0x1c50 */
+
+	/* Line state */
+	unsigned int re_line_pattern;	/* 0x1cd0 */
+	unsigned int re_line_state;
+
+	unsigned int se_line_width;	/* 0x1db8 */
+
+	/* Bumpmap state */
+	unsigned int pp_lum_matrix;	/* 0x1d00 */
+
+	unsigned int pp_rot_matrix_0;	/* 0x1d58 */
+	unsigned int pp_rot_matrix_1;
+
+	/* Mask state */
+	unsigned int rb3d_stencilrefmask;	/* 0x1d7c */
+	unsigned int rb3d_ropcntl;
+	unsigned int rb3d_planemask;
+
+	/* Viewport state */
+	unsigned int se_vport_xscale;	/* 0x1d98 */
+	unsigned int se_vport_xoffset;
+	unsigned int se_vport_yscale;
+	unsigned int se_vport_yoffset;
+	unsigned int se_vport_zscale;
+	unsigned int se_vport_zoffset;
+
+	/* Setup state */
+	unsigned int se_cntl_status;	/* 0x2140 */
+
+	/* Misc state */
+	unsigned int re_top_left;	/* 0x26c0 */
+	unsigned int re_misc;
+} drm_radeon_context_regs_t;
+
+typedef struct {
+	/* Zbias state */
+	unsigned int se_zbias_factor;	/* 0x1dac */
+	unsigned int se_zbias_constant;
+} drm_radeon_context2_regs_t;
+
+/* Setup registers for each texture unit
+ */
+typedef struct {
+	unsigned int pp_txfilter;
+	unsigned int pp_txformat;
+	unsigned int pp_txoffset;
+	unsigned int pp_txcblend;
+	unsigned int pp_txablend;
+	unsigned int pp_tfactor;
+	unsigned int pp_border_color;
+} drm_radeon_texture_regs_t;
+
+typedef struct {
+	unsigned int start;
+	unsigned int finish;
+	unsigned int prim:8;
+	unsigned int stateidx:8;
+	unsigned int numverts:16;	/* overloaded as offset/64 for elt prims */
+	unsigned int vc_format;	/* vertex format */
+} drm_radeon_prim_t;
+
+typedef struct {
+	drm_radeon_context_regs_t context;
+	drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
+	drm_radeon_context2_regs_t context2;
+	unsigned int dirty;
+} drm_radeon_state_t;
+
+typedef struct {
+	/* The channel for communication of state information to the
+	 * kernel on firing a vertex buffer with either of the
+	 * obsoleted vertex/index ioctls.
+	 */
+	drm_radeon_context_regs_t context_state;
+	drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
+	unsigned int dirty;
+	unsigned int vertsize;
+	unsigned int vc_format;
+
+	/* The current cliprects, or a subset thereof.
+	 */
+	struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
+	unsigned int nbox;
+
+	/* Counters for client-side throttling of rendering clients.
+	 */
+	unsigned int last_frame;
+	unsigned int last_dispatch;
+	unsigned int last_clear;
+
+	struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
+						       1];
+	unsigned int tex_age[RADEON_NR_TEX_HEAPS];
+	int ctx_owner;
+	int pfState;		/* number of 3d windows (0,1,2ormore) */
+	int pfCurrentPage;	/* which buffer is being displayed? */
+	int crtc2_base;		/* CRTC2 frame offset */
+	int tiling_enabled;	/* set by drm, read by 2d + 3d clients */
+} drm_radeon_sarea_t;
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the Xserver file (xf86drmRadeon.h)
+ *
+ * KW: actually it's illegal to change any of this (backwards compatibility).
+ */
+
+/* Radeon specific ioctls
+ * The device specific ioctl range is 0x40 to 0x79.
+ */
+#define DRM_RADEON_CP_INIT    0x00
+#define DRM_RADEON_CP_START   0x01
+#define DRM_RADEON_CP_STOP    0x02
+#define DRM_RADEON_CP_RESET   0x03
+#define DRM_RADEON_CP_IDLE    0x04
+#define DRM_RADEON_RESET      0x05
+#define DRM_RADEON_FULLSCREEN 0x06
+#define DRM_RADEON_SWAP       0x07
+#define DRM_RADEON_CLEAR      0x08
+#define DRM_RADEON_VERTEX     0x09
+#define DRM_RADEON_INDICES    0x0A
+#define DRM_RADEON_NOT_USED
+#define DRM_RADEON_STIPPLE    0x0C
+#define DRM_RADEON_INDIRECT   0x0D
+#define DRM_RADEON_TEXTURE    0x0E
+#define DRM_RADEON_VERTEX2    0x0F
+#define DRM_RADEON_CMDBUF     0x10
+#define DRM_RADEON_GETPARAM   0x11
+#define DRM_RADEON_FLIP       0x12
+#define DRM_RADEON_ALLOC      0x13
+#define DRM_RADEON_FREE       0x14
+#define DRM_RADEON_INIT_HEAP  0x15
+#define DRM_RADEON_IRQ_EMIT   0x16
+#define DRM_RADEON_IRQ_WAIT   0x17
+#define DRM_RADEON_CP_RESUME  0x18
+#define DRM_RADEON_SETPARAM   0x19
+#define DRM_RADEON_SURF_ALLOC 0x1a
+#define DRM_RADEON_SURF_FREE  0x1b
+
+#define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
+#define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
+#define DRM_IOCTL_RADEON_CP_STOP    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
+#define DRM_IOCTL_RADEON_CP_RESET   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
+#define DRM_IOCTL_RADEON_CP_IDLE    DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
+#define DRM_IOCTL_RADEON_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_RESET)
+#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
+#define DRM_IOCTL_RADEON_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_SWAP)
+#define DRM_IOCTL_RADEON_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
+#define DRM_IOCTL_RADEON_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
+#define DRM_IOCTL_RADEON_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
+#define DRM_IOCTL_RADEON_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
+#define DRM_IOCTL_RADEON_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
+#define DRM_IOCTL_RADEON_TEXTURE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
+#define DRM_IOCTL_RADEON_VERTEX2    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
+#define DRM_IOCTL_RADEON_CMDBUF     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
+#define DRM_IOCTL_RADEON_GETPARAM   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
+#define DRM_IOCTL_RADEON_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_FLIP)
+#define DRM_IOCTL_RADEON_ALLOC      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
+#define DRM_IOCTL_RADEON_FREE       DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
+#define DRM_IOCTL_RADEON_INIT_HEAP  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
+#define DRM_IOCTL_RADEON_IRQ_EMIT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
+#define DRM_IOCTL_RADEON_IRQ_WAIT   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
+#define DRM_IOCTL_RADEON_CP_RESUME  DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
+#define DRM_IOCTL_RADEON_SETPARAM   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
+#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
+#define DRM_IOCTL_RADEON_SURF_FREE  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
+
+typedef struct drm_radeon_init {
+	enum {
+		RADEON_INIT_CP = 0x01,
+		RADEON_CLEANUP_CP = 0x02,
+		RADEON_INIT_R200_CP = 0x03,
+		RADEON_INIT_R300_CP = 0x04
+	} func;
+	unsigned long sarea_priv_offset;
+	int is_pci;
+	int cp_mode;
+	int gart_size;
+	int ring_size;
+	int usec_timeout;
+
+	unsigned int fb_bpp;
+	unsigned int front_offset, front_pitch;
+	unsigned int back_offset, back_pitch;
+	unsigned int depth_bpp;
+	unsigned int depth_offset, depth_pitch;
+
+	unsigned long fb_offset;
+	unsigned long mmio_offset;
+	unsigned long ring_offset;
+	unsigned long ring_rptr_offset;
+	unsigned long buffers_offset;
+	unsigned long gart_textures_offset;
+} drm_radeon_init_t;
+
+typedef struct drm_radeon_cp_stop {
+	int flush;
+	int idle;
+} drm_radeon_cp_stop_t;
+
+typedef struct drm_radeon_fullscreen {
+	enum {
+		RADEON_INIT_FULLSCREEN = 0x01,
+		RADEON_CLEANUP_FULLSCREEN = 0x02
+	} func;
+} drm_radeon_fullscreen_t;
+
+#define CLEAR_X1	0
+#define CLEAR_Y1	1
+#define CLEAR_X2	2
+#define CLEAR_Y2	3
+#define CLEAR_DEPTH	4
+
+typedef union drm_radeon_clear_rect {
+	float f[5];
+	unsigned int ui[5];
+} drm_radeon_clear_rect_t;
+
+typedef struct drm_radeon_clear {
+	unsigned int flags;
+	unsigned int clear_color;
+	unsigned int clear_depth;
+	unsigned int color_mask;
+	unsigned int depth_mask;	/* misnamed field:  should be stencil */
+	drm_radeon_clear_rect_t __user *depth_boxes;
+} drm_radeon_clear_t;
+
+typedef struct drm_radeon_vertex {
+	int prim;
+	int idx;		/* Index of vertex buffer */
+	int count;		/* Number of vertices in buffer */
+	int discard;		/* Client finished with buffer? */
+} drm_radeon_vertex_t;
+
+typedef struct drm_radeon_indices {
+	int prim;
+	int idx;
+	int start;
+	int end;
+	int discard;		/* Client finished with buffer? */
+} drm_radeon_indices_t;
+
+/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
+ *      - allows multiple primitives and state changes in a single ioctl
+ *      - supports driver change to emit native primitives
+ */
+typedef struct drm_radeon_vertex2 {
+	int idx;		/* Index of vertex buffer */
+	int discard;		/* Client finished with buffer? */
+	int nr_states;
+	drm_radeon_state_t __user *state;
+	int nr_prims;
+	drm_radeon_prim_t __user *prim;
+} drm_radeon_vertex2_t;
+
+/* v1.3 - obsoletes drm_radeon_vertex2
+ *      - allows arbitarily large cliprect list
+ *      - allows updating of tcl packet, vector and scalar state
+ *      - allows memory-efficient description of state updates
+ *      - allows state to be emitted without a primitive
+ *           (for clears, ctx switches)
+ *      - allows more than one dma buffer to be referenced per ioctl
+ *      - supports tcl driver
+ *      - may be extended in future versions with new cmd types, packets
+ */
+typedef struct drm_radeon_cmd_buffer {
+	int bufsz;
+	char __user *buf;
+	int nbox;
+	struct drm_clip_rect __user *boxes;
+} drm_radeon_cmd_buffer_t;
+
+typedef struct drm_radeon_tex_image {
+	unsigned int x, y;	/* Blit coordinates */
+	unsigned int width, height;
+	const void __user *data;
+} drm_radeon_tex_image_t;
+
+typedef struct drm_radeon_texture {
+	unsigned int offset;
+	int pitch;
+	int format;
+	int width;		/* Texture image coordinates */
+	int height;
+	drm_radeon_tex_image_t __user *image;
+} drm_radeon_texture_t;
+
+typedef struct drm_radeon_stipple {
+	unsigned int __user *mask;
+} drm_radeon_stipple_t;
+
+typedef struct drm_radeon_indirect {
+	int idx;
+	int start;
+	int end;
+	int discard;
+} drm_radeon_indirect_t;
+
+/* enum for card type parameters */
+#define RADEON_CARD_PCI 0
+#define RADEON_CARD_AGP 1
+#define RADEON_CARD_PCIE 2
+
+/* 1.3: An ioctl to get parameters that aren't available to the 3d
+ * client any other way.
+ */
+#define RADEON_PARAM_GART_BUFFER_OFFSET    1	/* card offset of 1st GART buffer */
+#define RADEON_PARAM_LAST_FRAME            2
+#define RADEON_PARAM_LAST_DISPATCH         3
+#define RADEON_PARAM_LAST_CLEAR            4
+/* Added with DRM version 1.6. */
+#define RADEON_PARAM_IRQ_NR                5
+#define RADEON_PARAM_GART_BASE             6	/* card offset of GART base */
+/* Added with DRM version 1.8. */
+#define RADEON_PARAM_REGISTER_HANDLE       7	/* for drmMap() */
+#define RADEON_PARAM_STATUS_HANDLE         8
+#define RADEON_PARAM_SAREA_HANDLE          9
+#define RADEON_PARAM_GART_TEX_HANDLE       10
+#define RADEON_PARAM_SCRATCH_OFFSET        11
+#define RADEON_PARAM_CARD_TYPE             12
+#define RADEON_PARAM_VBLANK_CRTC           13   /* VBLANK CRTC */
+#define RADEON_PARAM_FB_LOCATION           14   /* FB location */
+#define RADEON_PARAM_NUM_GB_PIPES          15   /* num GB pipes */
+
+typedef struct drm_radeon_getparam {
+	int param;
+	void __user *value;
+} drm_radeon_getparam_t;
+
+/* 1.6: Set up a memory manager for regions of shared memory:
+ */
+#define RADEON_MEM_REGION_GART 1
+#define RADEON_MEM_REGION_FB   2
+
+typedef struct drm_radeon_mem_alloc {
+	int region;
+	int alignment;
+	int size;
+	int __user *region_offset;	/* offset from start of fb or GART */
+} drm_radeon_mem_alloc_t;
+
+typedef struct drm_radeon_mem_free {
+	int region;
+	int region_offset;
+} drm_radeon_mem_free_t;
+
+typedef struct drm_radeon_mem_init_heap {
+	int region;
+	int size;
+	int start;
+} drm_radeon_mem_init_heap_t;
+
+/* 1.6: Userspace can request & wait on irq's:
+ */
+typedef struct drm_radeon_irq_emit {
+	int __user *irq_seq;
+} drm_radeon_irq_emit_t;
+
+typedef struct drm_radeon_irq_wait {
+	int irq_seq;
+} drm_radeon_irq_wait_t;
+
+/* 1.10: Clients tell the DRM where they think the framebuffer is located in
+ * the card's address space, via a new generic ioctl to set parameters
+ */
+
+typedef struct drm_radeon_setparam {
+	unsigned int param;
+	int64_t value;
+} drm_radeon_setparam_t;
+
+#define RADEON_SETPARAM_FB_LOCATION    1	/* determined framebuffer location */
+#define RADEON_SETPARAM_SWITCH_TILING  2	/* enable/disable color tiling */
+#define RADEON_SETPARAM_PCIGART_LOCATION 3	/* PCI Gart Location */
+#define RADEON_SETPARAM_NEW_MEMMAP 4		/* Use new memory map */
+#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5    /* PCI GART Table Size */
+#define RADEON_SETPARAM_VBLANK_CRTC 6           /* VBLANK CRTC */
+/* 1.14: Clients can allocate/free a surface
+ */
+typedef struct drm_radeon_surface_alloc {
+	unsigned int address;
+	unsigned int size;
+	unsigned int flags;
+} drm_radeon_surface_alloc_t;
+
+typedef struct drm_radeon_surface_free {
+	unsigned int address;
+} drm_radeon_surface_free_t;
+
+#define	DRM_RADEON_VBLANK_CRTC1		1
+#define	DRM_RADEON_VBLANK_CRTC2		2
+
+#endif