summary refs log tree commit diff
path: root/Documentation/core-api/workqueue.rst
diff options
context:
space:
mode:
Diffstat (limited to 'Documentation/core-api/workqueue.rst')
-rw-r--r--Documentation/core-api/workqueue.rst394
1 files changed, 394 insertions, 0 deletions
diff --git a/Documentation/core-api/workqueue.rst b/Documentation/core-api/workqueue.rst
new file mode 100644
index 000000000000..ffdec94fbca1
--- /dev/null
+++ b/Documentation/core-api/workqueue.rst
@@ -0,0 +1,394 @@
+====================================
+Concurrency Managed Workqueue (cmwq)
+====================================
+
+:Date: September, 2010
+:Author: Tejun Heo <tj@kernel.org>
+:Author: Florian Mickler <florian@mickler.org>
+
+
+Introduction
+============
+
+There are many cases where an asynchronous process execution context
+is needed and the workqueue (wq) API is the most commonly used
+mechanism for such cases.
+
+When such an asynchronous execution context is needed, a work item
+describing which function to execute is put on a queue.  An
+independent thread serves as the asynchronous execution context.  The
+queue is called workqueue and the thread is called worker.
+
+While there are work items on the workqueue the worker executes the
+functions associated with the work items one after the other.  When
+there is no work item left on the workqueue the worker becomes idle.
+When a new work item gets queued, the worker begins executing again.
+
+
+Why cmwq?
+=========
+
+In the original wq implementation, a multi threaded (MT) wq had one
+worker thread per CPU and a single threaded (ST) wq had one worker
+thread system-wide.  A single MT wq needed to keep around the same
+number of workers as the number of CPUs.  The kernel grew a lot of MT
+wq users over the years and with the number of CPU cores continuously
+rising, some systems saturated the default 32k PID space just booting
+up.
+
+Although MT wq wasted a lot of resource, the level of concurrency
+provided was unsatisfactory.  The limitation was common to both ST and
+MT wq albeit less severe on MT.  Each wq maintained its own separate
+worker pool.  A MT wq could provide only one execution context per CPU
+while a ST wq one for the whole system.  Work items had to compete for
+those very limited execution contexts leading to various problems
+including proneness to deadlocks around the single execution context.
+
+The tension between the provided level of concurrency and resource
+usage also forced its users to make unnecessary tradeoffs like libata
+choosing to use ST wq for polling PIOs and accepting an unnecessary
+limitation that no two polling PIOs can progress at the same time.  As
+MT wq don't provide much better concurrency, users which require
+higher level of concurrency, like async or fscache, had to implement
+their own thread pool.
+
+Concurrency Managed Workqueue (cmwq) is a reimplementation of wq with
+focus on the following goals.
+
+* Maintain compatibility with the original workqueue API.
+
+* Use per-CPU unified worker pools shared by all wq to provide
+  flexible level of concurrency on demand without wasting a lot of
+  resource.
+
+* Automatically regulate worker pool and level of concurrency so that
+  the API users don't need to worry about such details.
+
+
+The Design
+==========
+
+In order to ease the asynchronous execution of functions a new
+abstraction, the work item, is introduced.
+
+A work item is a simple struct that holds a pointer to the function
+that is to be executed asynchronously.  Whenever a driver or subsystem
+wants a function to be executed asynchronously it has to set up a work
+item pointing to that function and queue that work item on a
+workqueue.
+
+Special purpose threads, called worker threads, execute the functions
+off of the queue, one after the other.  If no work is queued, the
+worker threads become idle.  These worker threads are managed in so
+called worker-pools.
+
+The cmwq design differentiates between the user-facing workqueues that
+subsystems and drivers queue work items on and the backend mechanism
+which manages worker-pools and processes the queued work items.
+
+There are two worker-pools, one for normal work items and the other
+for high priority ones, for each possible CPU and some extra
+worker-pools to serve work items queued on unbound workqueues - the
+number of these backing pools is dynamic.
+
+Subsystems and drivers can create and queue work items through special
+workqueue API functions as they see fit. They can influence some
+aspects of the way the work items are executed by setting flags on the
+workqueue they are putting the work item on. These flags include
+things like CPU locality, concurrency limits, priority and more.  To
+get a detailed overview refer to the API description of
+``alloc_workqueue()`` below.
+
+When a work item is queued to a workqueue, the target worker-pool is
+determined according to the queue parameters and workqueue attributes
+and appended on the shared worklist of the worker-pool.  For example,
+unless specifically overridden, a work item of a bound workqueue will
+be queued on the worklist of either normal or highpri worker-pool that
+is associated to the CPU the issuer is running on.
+
+For any worker pool implementation, managing the concurrency level
+(how many execution contexts are active) is an important issue.  cmwq
+tries to keep the concurrency at a minimal but sufficient level.
+Minimal to save resources and sufficient in that the system is used at
+its full capacity.
+
+Each worker-pool bound to an actual CPU implements concurrency
+management by hooking into the scheduler.  The worker-pool is notified
+whenever an active worker wakes up or sleeps and keeps track of the
+number of the currently runnable workers.  Generally, work items are
+not expected to hog a CPU and consume many cycles.  That means
+maintaining just enough concurrency to prevent work processing from
+stalling should be optimal.  As long as there are one or more runnable
+workers on the CPU, the worker-pool doesn't start execution of a new
+work, but, when the last running worker goes to sleep, it immediately
+schedules a new worker so that the CPU doesn't sit idle while there
+are pending work items.  This allows using a minimal number of workers
+without losing execution bandwidth.
+
+Keeping idle workers around doesn't cost other than the memory space
+for kthreads, so cmwq holds onto idle ones for a while before killing
+them.
+
+For unbound workqueues, the number of backing pools is dynamic.
+Unbound workqueue can be assigned custom attributes using
+``apply_workqueue_attrs()`` and workqueue will automatically create
+backing worker pools matching the attributes.  The responsibility of
+regulating concurrency level is on the users.  There is also a flag to
+mark a bound wq to ignore the concurrency management.  Please refer to
+the API section for details.
+
+Forward progress guarantee relies on that workers can be created when
+more execution contexts are necessary, which in turn is guaranteed
+through the use of rescue workers.  All work items which might be used
+on code paths that handle memory reclaim are required to be queued on
+wq's that have a rescue-worker reserved for execution under memory
+pressure.  Else it is possible that the worker-pool deadlocks waiting
+for execution contexts to free up.
+
+
+Application Programming Interface (API)
+=======================================
+
+``alloc_workqueue()`` allocates a wq.  The original
+``create_*workqueue()`` functions are deprecated and scheduled for
+removal.  ``alloc_workqueue()`` takes three arguments - @``name``,
+``@flags`` and ``@max_active``.  ``@name`` is the name of the wq and
+also used as the name of the rescuer thread if there is one.
+
+A wq no longer manages execution resources but serves as a domain for
+forward progress guarantee, flush and work item attributes. ``@flags``
+and ``@max_active`` control how work items are assigned execution
+resources, scheduled and executed.
+
+
+``flags``
+---------
+
+``WQ_UNBOUND``
+  Work items queued to an unbound wq are served by the special
+  worker-pools which host workers which are not bound to any
+  specific CPU.  This makes the wq behave as a simple execution
+  context provider without concurrency management.  The unbound
+  worker-pools try to start execution of work items as soon as
+  possible.  Unbound wq sacrifices locality but is useful for
+  the following cases.
+
+  * Wide fluctuation in the concurrency level requirement is
+    expected and using bound wq may end up creating large number
+    of mostly unused workers across different CPUs as the issuer
+    hops through different CPUs.
+
+  * Long running CPU intensive workloads which can be better
+    managed by the system scheduler.
+
+``WQ_FREEZABLE``
+  A freezable wq participates in the freeze phase of the system
+  suspend operations.  Work items on the wq are drained and no
+  new work item starts execution until thawed.
+
+``WQ_MEM_RECLAIM``
+  All wq which might be used in the memory reclaim paths **MUST**
+  have this flag set.  The wq is guaranteed to have at least one
+  execution context regardless of memory pressure.
+
+``WQ_HIGHPRI``
+  Work items of a highpri wq are queued to the highpri
+  worker-pool of the target cpu.  Highpri worker-pools are
+  served by worker threads with elevated nice level.
+
+  Note that normal and highpri worker-pools don't interact with
+  each other.  Each maintain its separate pool of workers and
+  implements concurrency management among its workers.
+
+``WQ_CPU_INTENSIVE``
+  Work items of a CPU intensive wq do not contribute to the
+  concurrency level.  In other words, runnable CPU intensive
+  work items will not prevent other work items in the same
+  worker-pool from starting execution.  This is useful for bound
+  work items which are expected to hog CPU cycles so that their
+  execution is regulated by the system scheduler.
+
+  Although CPU intensive work items don't contribute to the
+  concurrency level, start of their executions is still
+  regulated by the concurrency management and runnable
+  non-CPU-intensive work items can delay execution of CPU
+  intensive work items.
+
+  This flag is meaningless for unbound wq.
+
+Note that the flag ``WQ_NON_REENTRANT`` no longer exists as all
+workqueues are now non-reentrant - any work item is guaranteed to be
+executed by at most one worker system-wide at any given time.
+
+
+``max_active``
+--------------
+
+``@max_active`` determines the maximum number of execution contexts
+per CPU which can be assigned to the work items of a wq.  For example,
+with ``@max_active`` of 16, at most 16 work items of the wq can be
+executing at the same time per CPU.
+
+Currently, for a bound wq, the maximum limit for ``@max_active`` is
+512 and the default value used when 0 is specified is 256.  For an
+unbound wq, the limit is higher of 512 and 4 *
+``num_possible_cpus()``.  These values are chosen sufficiently high
+such that they are not the limiting factor while providing protection
+in runaway cases.
+
+The number of active work items of a wq is usually regulated by the
+users of the wq, more specifically, by how many work items the users
+may queue at the same time.  Unless there is a specific need for
+throttling the number of active work items, specifying '0' is
+recommended.
+
+Some users depend on the strict execution ordering of ST wq.  The
+combination of ``@max_active`` of 1 and ``WQ_UNBOUND`` is used to
+achieve this behavior.  Work items on such wq are always queued to the
+unbound worker-pools and only one work item can be active at any given
+time thus achieving the same ordering property as ST wq.
+
+
+Example Execution Scenarios
+===========================
+
+The following example execution scenarios try to illustrate how cmwq
+behave under different configurations.
+
+ Work items w0, w1, w2 are queued to a bound wq q0 on the same CPU.
+ w0 burns CPU for 5ms then sleeps for 10ms then burns CPU for 5ms
+ again before finishing.  w1 and w2 burn CPU for 5ms then sleep for
+ 10ms.
+
+Ignoring all other tasks, works and processing overhead, and assuming
+simple FIFO scheduling, the following is one highly simplified version
+of possible sequences of events with the original wq. ::
+
+ TIME IN MSECS	EVENT
+ 0		w0 starts and burns CPU
+ 5		w0 sleeps
+ 15		w0 wakes up and burns CPU
+ 20		w0 finishes
+ 20		w1 starts and burns CPU
+ 25		w1 sleeps
+ 35		w1 wakes up and finishes
+ 35		w2 starts and burns CPU
+ 40		w2 sleeps
+ 50		w2 wakes up and finishes
+
+And with cmwq with ``@max_active`` >= 3, ::
+
+ TIME IN MSECS	EVENT
+ 0		w0 starts and burns CPU
+ 5		w0 sleeps
+ 5		w1 starts and burns CPU
+ 10		w1 sleeps
+ 10		w2 starts and burns CPU
+ 15		w2 sleeps
+ 15		w0 wakes up and burns CPU
+ 20		w0 finishes
+ 20		w1 wakes up and finishes
+ 25		w2 wakes up and finishes
+
+If ``@max_active`` == 2, ::
+
+ TIME IN MSECS	EVENT
+ 0		w0 starts and burns CPU
+ 5		w0 sleeps
+ 5		w1 starts and burns CPU
+ 10		w1 sleeps
+ 15		w0 wakes up and burns CPU
+ 20		w0 finishes
+ 20		w1 wakes up and finishes
+ 20		w2 starts and burns CPU
+ 25		w2 sleeps
+ 35		w2 wakes up and finishes
+
+Now, let's assume w1 and w2 are queued to a different wq q1 which has
+``WQ_CPU_INTENSIVE`` set, ::
+
+ TIME IN MSECS	EVENT
+ 0		w0 starts and burns CPU
+ 5		w0 sleeps
+ 5		w1 and w2 start and burn CPU
+ 10		w1 sleeps
+ 15		w2 sleeps
+ 15		w0 wakes up and burns CPU
+ 20		w0 finishes
+ 20		w1 wakes up and finishes
+ 25		w2 wakes up and finishes
+
+
+Guidelines
+==========
+
+* Do not forget to use ``WQ_MEM_RECLAIM`` if a wq may process work
+  items which are used during memory reclaim.  Each wq with
+  ``WQ_MEM_RECLAIM`` set has an execution context reserved for it.  If
+  there is dependency among multiple work items used during memory
+  reclaim, they should be queued to separate wq each with
+  ``WQ_MEM_RECLAIM``.
+
+* Unless strict ordering is required, there is no need to use ST wq.
+
+* Unless there is a specific need, using 0 for @max_active is
+  recommended.  In most use cases, concurrency level usually stays
+  well under the default limit.
+
+* A wq serves as a domain for forward progress guarantee
+  (``WQ_MEM_RECLAIM``, flush and work item attributes.  Work items
+  which are not involved in memory reclaim and don't need to be
+  flushed as a part of a group of work items, and don't require any
+  special attribute, can use one of the system wq.  There is no
+  difference in execution characteristics between using a dedicated wq
+  and a system wq.
+
+* Unless work items are expected to consume a huge amount of CPU
+  cycles, using a bound wq is usually beneficial due to the increased
+  level of locality in wq operations and work item execution.
+
+
+Debugging
+=========
+
+Because the work functions are executed by generic worker threads
+there are a few tricks needed to shed some light on misbehaving
+workqueue users.
+
+Worker threads show up in the process list as: ::
+
+  root      5671  0.0  0.0      0     0 ?        S    12:07   0:00 [kworker/0:1]
+  root      5672  0.0  0.0      0     0 ?        S    12:07   0:00 [kworker/1:2]
+  root      5673  0.0  0.0      0     0 ?        S    12:12   0:00 [kworker/0:0]
+  root      5674  0.0  0.0      0     0 ?        S    12:13   0:00 [kworker/1:0]
+
+If kworkers are going crazy (using too much cpu), there are two types
+of possible problems:
+
+	1. Something being scheduled in rapid succession
+	2. A single work item that consumes lots of cpu cycles
+
+The first one can be tracked using tracing: ::
+
+	$ echo workqueue:workqueue_queue_work > /sys/kernel/debug/tracing/set_event
+	$ cat /sys/kernel/debug/tracing/trace_pipe > out.txt
+	(wait a few secs)
+	^C
+
+If something is busy looping on work queueing, it would be dominating
+the output and the offender can be determined with the work item
+function.
+
+For the second type of problems it should be possible to just check
+the stack trace of the offending worker thread. ::
+
+	$ cat /proc/THE_OFFENDING_KWORKER/stack
+
+The work item's function should be trivially visible in the stack
+trace.
+
+
+Kernel Inline Documentations Reference
+======================================
+
+.. kernel-doc:: include/linux/workqueue.h