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authorgushengxian <gushengxian@yulong.com>2021-07-05 05:50:01 -0700
committerTakashi Iwai <tiwai@suse.de>2021-07-05 19:34:22 +0200
commitced7c2877523323ff5498890c497f93dc84a0b64 (patch)
treeb34ef0df8da29efacc08daab6cf8ebe86a5af197 /sound
parentff630b6ab952416bb52ab3528001fe4eb8e7dac7 (diff)
downloadlinux-ced7c2877523323ff5498890c497f93dc84a0b64.tar.gz
ALSA: emux: fix spelling mistakes
Fix some spelling mistakes as follows:
sensitivies ==> sensitivities
pararameters ==> parameters
approxmimation ==> approximation
silet ==> silent

Signed-off-by: gushengxian <gushengxian@yulong.com>
Link: https://lore.kernel.org/r/20210705125001.665734-1-gushengxian507419@gmail.com
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound')
-rw-r--r--sound/synth/emux/emux_nrpn.c2
-rw-r--r--sound/synth/emux/soundfont.c6
2 files changed, 4 insertions, 4 deletions
diff --git a/sound/synth/emux/emux_nrpn.c b/sound/synth/emux/emux_nrpn.c
index 7eed5791972c..8056422ed7c5 100644
--- a/sound/synth/emux/emux_nrpn.c
+++ b/sound/synth/emux/emux_nrpn.c
@@ -69,7 +69,7 @@ static const int gs_sense[] =
 	DEF_FX_VIBRATE, DEF_FX_VIBDEPTH, DEF_FX_VIBDELAY
 };
 
-/* effect sensitivies for XG controls:
+/* effect sensitivities for XG controls:
  * adjusted for chaos 8MB soundfonts
  */
 static const int xg_sense[] =
diff --git a/sound/synth/emux/soundfont.c b/sound/synth/emux/soundfont.c
index da3cf8912463..16f00097cb95 100644
--- a/sound/synth/emux/soundfont.c
+++ b/sound/synth/emux/soundfont.c
@@ -108,7 +108,7 @@ snd_soundfont_close_check(struct snd_sf_list *sflist, int client)
  * Deal with a soundfont patch.  Any driver could use these routines
  * although it was designed for the AWE64.
  *
- * The sample_write and callargs pararameters allow a callback into
+ * The sample_write and callargs parameters allow a callback into
  * the actual driver to write sample data to the board or whatever
  * it wants to do with it.
  */
@@ -799,7 +799,7 @@ snd_sf_linear_to_log(unsigned int amount, int offset, int ratio)
 		amount <<= 1;
 	s = (amount >> 24) & 0x7f;
 	low = (amount >> 16) & 0xff;
-	/* linear approxmimation by lower 8 bit */
+	/* linear approximation by lower 8 bit */
 	v = (log_tbl[s + 1] * low + log_tbl[s] * (0x100 - low)) >> 8;
 	v -= offset;
 	v = (v * ratio) >> 16;
@@ -1433,7 +1433,7 @@ snd_sf_free(struct snd_sf_list *sflist)
 
 /*
  * Remove all samples
- * The soundcard should be silet before calling this function.
+ * The soundcard should be silent before calling this function.
  */
 int
 snd_soundfont_remove_samples(struct snd_sf_list *sflist)