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authorMasakazu Mokuno <mokuno@sm.sony.co.jp>2007-07-03 12:54:49 +0200
committerJaroslav Kysela <perex@suse.cz>2007-07-20 11:11:40 +0200
commitc454fd4e888dc2b1423b6a65106a619e99a2deb4 (patch)
tree23b7b38c0990de70e3d029eef14d30243f7afaa5 /sound/ppc/snd_ps3.c
parent87823090a8bd373f34bdb6f1d5cdc5f2f4da4905 (diff)
downloadlinux-c454fd4e888dc2b1423b6a65106a619e99a2deb4.tar.gz
[ALSA] Add PS3 sound driver
The patch adds the support for the sound feature of PS3 - the digital
output of HDMI and SPDIF optical, and the analog output of AV multi.

Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
Diffstat (limited to 'sound/ppc/snd_ps3.c')
-rw-r--r--sound/ppc/snd_ps3.c1125
1 files changed, 1125 insertions, 0 deletions
diff --git a/sound/ppc/snd_ps3.c b/sound/ppc/snd_ps3.c
new file mode 100644
index 000000000000..1aa0b467599f
--- /dev/null
+++ b/sound/ppc/snd_ps3.c
@@ -0,0 +1,1125 @@
+/*
+ * Audio support for PS3
+ * Copyright (C) 2007 Sony Computer Entertainment Inc.
+ * All rights reserved.
+ * Copyright 2006, 2007 Sony Corporation
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; version 2 of the Licence.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+ */
+
+#include <linux/init.h>
+#include <linux/slab.h>
+#include <linux/io.h>
+#include <linux/interrupt.h>
+#include <sound/driver.h>
+#include <sound/core.h>
+#include <sound/initval.h>
+#include <sound/pcm.h>
+#include <sound/asound.h>
+#include <sound/memalloc.h>
+#include <sound/pcm_params.h>
+#include <sound/control.h>
+#include <linux/dmapool.h>
+#include <linux/dma-mapping.h>
+#include <asm/firmware.h>
+#include <linux/io.h>
+#include <asm/dma.h>
+#include <asm/lv1call.h>
+#include <asm/ps3.h>
+#include <asm/ps3av.h>
+
+#include "snd_ps3_reg.h"
+#include "snd_ps3.h"
+
+MODULE_LICENSE("GPL v2");
+MODULE_DESCRIPTION("PS3 sound driver");
+MODULE_AUTHOR("Sony Computer Entertainment Inc.");
+
+/* module  entries */
+static int __init snd_ps3_init(void);
+static void __exit snd_ps3_exit(void);
+
+/* ALSA snd driver ops */
+static int snd_ps3_pcm_open(struct snd_pcm_substream *substream);
+static int snd_ps3_pcm_close(struct snd_pcm_substream *substream);
+static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream);
+static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream,
+				 int cmd);
+static snd_pcm_uframes_t snd_ps3_pcm_pointer(struct snd_pcm_substream
+					     *substream);
+static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream,
+				 struct snd_pcm_hw_params *hw_params);
+static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream);
+
+
+/* ps3_system_bus_driver entries */
+static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev);
+static int snd_ps3_driver_remove(struct ps3_system_bus_device *dev);
+
+/* address setup */
+static int snd_ps3_map_mmio(void);
+static void snd_ps3_unmap_mmio(void);
+static int snd_ps3_allocate_irq(void);
+static void snd_ps3_free_irq(void);
+static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start);
+
+/* interrupt handler */
+static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id);
+
+
+/* set sampling rate/format */
+static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream);
+/* take effect parameter change */
+static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card);
+/* initialize avsetting and take it effect */
+static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card);
+/* setup dma */
+static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
+			       enum snd_ps3_dma_filltype filltype);
+static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card);
+
+static dma_addr_t v_to_bus(struct snd_ps3_card_info *, void  *vaddr, int ch);
+
+
+module_init(snd_ps3_init);
+module_exit(snd_ps3_exit);
+
+/*
+ * global
+ */
+static struct snd_ps3_card_info the_card;
+
+static int snd_ps3_start_delay = CONFIG_SND_PS3_DEFAULT_START_DELAY;
+
+module_param_named(start_delay, snd_ps3_start_delay, uint, 0644);
+MODULE_PARM_DESC(start_delay, "time to insert silent data in milisec");
+
+static int index = SNDRV_DEFAULT_IDX1;
+static char *id = SNDRV_DEFAULT_STR1;
+
+module_param(index, int, 0444);
+MODULE_PARM_DESC(index, "Index value for PS3 soundchip.");
+module_param(id, charp, 0444);
+MODULE_PARM_DESC(id, "ID string for PS3 soundchip.");
+
+
+/*
+ * PS3 audio register access
+ */
+static inline u32 read_reg(unsigned int reg)
+{
+	return in_be32(the_card.mapped_mmio_vaddr + reg);
+}
+static inline void write_reg(unsigned int reg, u32 val)
+{
+	out_be32(the_card.mapped_mmio_vaddr + reg, val);
+}
+static inline void update_reg(unsigned int reg, u32 or_val)
+{
+	u32 newval = read_reg(reg) | or_val;
+	write_reg(reg, newval);
+}
+static inline void update_mask_reg(unsigned int reg, u32 mask, u32 or_val)
+{
+	u32 newval = (read_reg(reg) & mask) | or_val;
+	write_reg(reg, newval);
+}
+
+/*
+ * ALSA defs
+ */
+const static struct snd_pcm_hardware snd_ps3_pcm_hw = {
+	.info = (SNDRV_PCM_INFO_MMAP |
+		 SNDRV_PCM_INFO_NONINTERLEAVED |
+		 SNDRV_PCM_INFO_MMAP_VALID),
+	.formats = (SNDRV_PCM_FMTBIT_S16_BE |
+		    SNDRV_PCM_FMTBIT_S24_BE),
+	.rates = (SNDRV_PCM_RATE_44100 |
+		  SNDRV_PCM_RATE_48000 |
+		  SNDRV_PCM_RATE_88200 |
+		  SNDRV_PCM_RATE_96000),
+	.rate_min = 44100,
+	.rate_max = 96000,
+
+	.channels_min = 2, /* stereo only */
+	.channels_max = 2,
+
+	.buffer_bytes_max = PS3_AUDIO_FIFO_SIZE * 64,
+
+	/* interrupt by four stages */
+	.period_bytes_min = PS3_AUDIO_FIFO_STAGE_SIZE * 4,
+	.period_bytes_max = PS3_AUDIO_FIFO_STAGE_SIZE * 4,
+
+	.periods_min = 16,
+	.periods_max = 32, /* buffer_size_max/ period_bytes_max */
+
+	.fifo_size = PS3_AUDIO_FIFO_SIZE
+};
+
+static struct snd_pcm_ops snd_ps3_pcm_spdif_ops =
+{
+	.open = snd_ps3_pcm_open,
+	.close = snd_ps3_pcm_close,
+	.prepare = snd_ps3_pcm_prepare,
+	.ioctl = snd_pcm_lib_ioctl,
+	.trigger = snd_ps3_pcm_trigger,
+	.pointer = snd_ps3_pcm_pointer,
+	.hw_params = snd_ps3_pcm_hw_params,
+	.hw_free = snd_ps3_pcm_hw_free
+};
+
+static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card,
+				   int count, int force_stop)
+{
+	int dma_ch, done, retries, stop_forced = 0;
+	uint32_t status;
+
+	for (dma_ch = 0; dma_ch < 8; dma_ch ++) {
+		retries = count;
+		do {
+			status = read_reg(PS3_AUDIO_KICK(dma_ch)) &
+				PS3_AUDIO_KICK_STATUS_MASK;
+			switch (status) {
+			case PS3_AUDIO_KICK_STATUS_DONE:
+			case PS3_AUDIO_KICK_STATUS_NOTIFY:
+			case PS3_AUDIO_KICK_STATUS_CLEAR:
+			case PS3_AUDIO_KICK_STATUS_ERROR:
+				done = 1;
+				break;
+			default:
+				done = 0;
+				udelay(10);
+			}
+		} while (!done && --retries);
+		if (!retries && force_stop) {
+			pr_info("%s: DMA ch %d is not stopped.",
+				__func__, dma_ch);
+			/* last resort. force to stop dma.
+			 *  NOTE: this cause DMA done interrupts
+			 */
+			update_reg(PS3_AUDIO_CONFIG, PS3_AUDIO_CONFIG_CLEAR);
+			stop_forced = 1;
+		}
+	}
+	return stop_forced;
+}
+
+/*
+ * wait for all dma is done.
+ * NOTE: caller should reset card->running before call.
+ *       If not, the interrupt handler will re-start DMA,
+ *       then DMA is never stopped.
+ */
+static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card)
+{
+	int stop_forced;
+	/*
+	 * wait for the last dma is done
+	 */
+
+	/*
+	 * expected maximum DMA done time is 5.7ms + something (DMA itself).
+	 * 5.7ms is from 16bit/sample 2ch 44.1Khz; the time next
+	 * DMA kick event would occur.
+	 */
+	stop_forced = snd_ps3_verify_dma_stop(card, 700, 1);
+
+	/*
+	 * clear outstanding interrupts.
+	 */
+	update_reg(PS3_AUDIO_INTR_0, 0);
+	update_reg(PS3_AUDIO_AX_IS, 0);
+
+	/*
+	 *revert CLEAR bit since it will not reset automatically after DMA stop
+	 */
+	if (stop_forced)
+		update_mask_reg(PS3_AUDIO_CONFIG, ~PS3_AUDIO_CONFIG_CLEAR, 0);
+	/* ensure the hardware sees changes */
+	wmb();
+}
+
+static void snd_ps3_kick_dma(struct snd_ps3_card_info *card)
+{
+
+	update_reg(PS3_AUDIO_KICK(0), PS3_AUDIO_KICK_REQUEST);
+	/* ensure the hardware sees the change */
+	wmb();
+}
+
+/*
+ * convert virtual addr to ioif bus addr.
+ */
+static dma_addr_t v_to_bus(struct snd_ps3_card_info *card,
+			   void * paddr,
+			   int ch)
+{
+	return card->dma_start_bus_addr[ch] +
+		(paddr - card->dma_start_vaddr[ch]);
+};
+
+
+/*
+ * increment ring buffer pointer.
+ * NOTE: caller must hold write spinlock
+ */
+static void snd_ps3_bump_buffer(struct snd_ps3_card_info *card,
+				enum snd_ps3_ch ch, size_t byte_count,
+				int stage)
+{
+	if (!stage)
+		card->dma_last_transfer_vaddr[ch] =
+			card->dma_next_transfer_vaddr[ch];
+	card->dma_next_transfer_vaddr[ch] += byte_count;
+	if ((card->dma_start_vaddr[ch] + (card->dma_buffer_size / 2)) <=
+	    card->dma_next_transfer_vaddr[ch]) {
+		card->dma_next_transfer_vaddr[ch] = card->dma_start_vaddr[ch];
+	}
+}
+/*
+ * setup dmac to send data to audio and attenuate samples on the ring buffer
+ */
+static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
+			       enum snd_ps3_dma_filltype filltype)
+{
+	/* this dmac does not support over 4G */
+	uint32_t dma_addr;
+	int fill_stages, dma_ch, stage;
+	enum snd_ps3_ch ch;
+	uint32_t ch0_kick_event = 0; /* initialize to mute gcc */
+	void *start_vaddr;
+	unsigned long irqsave;
+	int silent = 0;
+
+	switch (filltype) {
+	case SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL:
+		silent = 1;
+		/* intentionally fall thru */
+	case SND_PS3_DMA_FILLTYPE_FIRSTFILL:
+		ch0_kick_event = PS3_AUDIO_KICK_EVENT_ALWAYS;
+		break;
+
+	case SND_PS3_DMA_FILLTYPE_SILENT_RUNNING:
+		silent = 1;
+		/* intentionally fall thru */
+	case SND_PS3_DMA_FILLTYPE_RUNNING:
+		ch0_kick_event = PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY;
+		break;
+	}
+
+	snd_ps3_verify_dma_stop(card, 700, 0);
+	fill_stages = 4;
+	spin_lock_irqsave(&card->dma_lock, irqsave);
+	for (ch = 0; ch < 2; ch++) {
+		start_vaddr = card->dma_next_transfer_vaddr[0];
+		for (stage = 0; stage < fill_stages; stage ++) {
+			dma_ch = stage * 2 + ch;
+			if (silent)
+				dma_addr = card->null_buffer_start_dma_addr;
+			else
+				dma_addr =
+				v_to_bus(card,
+					 card->dma_next_transfer_vaddr[ch],
+					 ch);
+
+			write_reg(PS3_AUDIO_SOURCE(dma_ch),
+				  (PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY |
+				   dma_addr));
+
+			/* dst: fixed to 3wire#0 */
+			if (ch == 0)
+				write_reg(PS3_AUDIO_DEST(dma_ch),
+					  (PS3_AUDIO_DEST_TARGET_AUDIOFIFO |
+					   PS3_AUDIO_AO_3W_LDATA(0)));
+			else
+				write_reg(PS3_AUDIO_DEST(dma_ch),
+					  (PS3_AUDIO_DEST_TARGET_AUDIOFIFO |
+					   PS3_AUDIO_AO_3W_RDATA(0)));
+
+			/* count always 1 DMA block (1/2 stage = 128 bytes) */
+			write_reg(PS3_AUDIO_DMASIZE(dma_ch), 0);
+			/* bump pointer if needed */
+			if (!silent)
+				snd_ps3_bump_buffer(card, ch,
+						    PS3_AUDIO_DMAC_BLOCK_SIZE,
+						    stage);
+
+			/* kick event  */
+			if (dma_ch == 0)
+				write_reg(PS3_AUDIO_KICK(dma_ch),
+					  ch0_kick_event);
+			else
+				write_reg(PS3_AUDIO_KICK(dma_ch),
+					  PS3_AUDIO_KICK_EVENT_AUDIO_DMA(dma_ch
+									 - 1) |
+					  PS3_AUDIO_KICK_REQUEST);
+		}
+	}
+	/* ensure the hardware sees the change */
+	wmb();
+	spin_unlock_irqrestore(&card->dma_lock, irqsave);
+
+	return 0;
+}
+
+/*
+ * audio mute on/off
+ * mute_on : 0 output enabled
+ *           1 mute
+ */
+static int snd_ps3_mute(int mute_on)
+{
+	return ps3av_audio_mute(mute_on);
+}
+
+/*
+ * PCM operators
+ */
+static int snd_ps3_pcm_open(struct snd_pcm_substream *substream)
+{
+	struct snd_pcm_runtime *runtime = substream->runtime;
+	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
+	int pcm_index;
+
+	pcm_index = substream->pcm->device;
+	/* to retrieve substream/runtime in interrupt handler */
+	card->substream = substream;
+
+	runtime->hw = snd_ps3_pcm_hw;
+
+	card->start_delay = snd_ps3_start_delay;
+
+	/* mute off */
+	snd_ps3_mute(0); /* this function sleep */
+
+	snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_BUFFER_BYTES,
+				   PS3_AUDIO_FIFO_STAGE_SIZE * 4 * 2);
+	return 0;
+};
+
+static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream,
+				 struct snd_pcm_hw_params *hw_params)
+{
+	size_t size;
+
+	/* alloc transport buffer */
+	size = params_buffer_bytes(hw_params);
+	snd_pcm_lib_malloc_pages(substream, size);
+	return 0;
+};
+
+static int snd_ps3_delay_to_bytes(struct snd_pcm_substream *substream,
+				  unsigned int delay_ms)
+{
+	int ret;
+	int rate ;
+
+	rate = substream->runtime->rate;
+	ret = snd_pcm_format_size(substream->runtime->format,
+				  rate * delay_ms / 1000)
+		* substream->runtime->channels;
+
+	pr_debug(KERN_ERR "%s: time=%d rate=%d bytes=%ld, frames=%d, ret=%d\n",
+		 __func__,
+		 delay_ms,
+		 rate,
+		 snd_pcm_format_size(substream->runtime->format, rate),
+		 rate * delay_ms / 1000,
+		 ret);
+
+	return ret;
+};
+
+static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream)
+{
+	struct snd_pcm_runtime *runtime = substream->runtime;
+	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
+	unsigned long irqsave;
+
+	if (!snd_ps3_set_avsetting(substream)) {
+		/* some parameter changed */
+		write_reg(PS3_AUDIO_AX_IE,
+			  PS3_AUDIO_AX_IE_ASOBEIE(0) |
+			  PS3_AUDIO_AX_IE_ASOBUIE(0));
+		/*
+		 * let SPDIF device re-lock with SPDIF signal,
+		 * start with some silence
+		 */
+		card->silent = snd_ps3_delay_to_bytes(substream,
+						      card->start_delay) /
+			(PS3_AUDIO_FIFO_STAGE_SIZE * 4); /* every 4 times */
+	}
+
+	/* restart ring buffer pointer */
+	spin_lock_irqsave(&card->dma_lock, irqsave);
+	{
+		card->dma_buffer_size = runtime->dma_bytes;
+
+		card->dma_last_transfer_vaddr[SND_PS3_CH_L] =
+			card->dma_next_transfer_vaddr[SND_PS3_CH_L] =
+			card->dma_start_vaddr[SND_PS3_CH_L] =
+			runtime->dma_area;
+		card->dma_start_bus_addr[SND_PS3_CH_L] = runtime->dma_addr;
+
+		card->dma_last_transfer_vaddr[SND_PS3_CH_R] =
+			card->dma_next_transfer_vaddr[SND_PS3_CH_R] =
+			card->dma_start_vaddr[SND_PS3_CH_R] =
+			runtime->dma_area + (runtime->dma_bytes / 2);
+		card->dma_start_bus_addr[SND_PS3_CH_R] =
+			runtime->dma_addr + (runtime->dma_bytes / 2);
+
+		pr_debug("%s: vaddr=%p bus=%#lx\n", __func__,
+			 card->dma_start_vaddr[SND_PS3_CH_L],
+			 card->dma_start_bus_addr[SND_PS3_CH_L]);
+
+	}
+	spin_unlock_irqrestore(&card->dma_lock, irqsave);
+
+	/* ensure the hardware sees the change */
+	mb();
+
+	return 0;
+};
+
+static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream,
+			       int cmd)
+{
+	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
+	int ret = 0;
+
+	switch (cmd) {
+	case SNDRV_PCM_TRIGGER_START:
+		/* clear outstanding interrupts  */
+		update_reg(PS3_AUDIO_AX_IS, 0);
+
+		spin_lock(&card->dma_lock);
+		{
+			card->running = 1;
+		}
+		spin_unlock(&card->dma_lock);
+
+		snd_ps3_program_dma(card,
+				    SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+		snd_ps3_kick_dma(card);
+		while (read_reg(PS3_AUDIO_KICK(7)) &
+		       PS3_AUDIO_KICK_STATUS_MASK) {
+			udelay(1);
+		}
+		snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
+		snd_ps3_kick_dma(card);
+		break;
+
+	case SNDRV_PCM_TRIGGER_STOP:
+		spin_lock(&card->dma_lock);
+		{
+			card->running = 0;
+		}
+		spin_unlock(&card->dma_lock);
+		snd_ps3_wait_for_dma_stop(card);
+		break;
+	default:
+		break;
+
+	}
+
+	return ret;
+};
+
+/*
+ * report current pointer
+ */
+static snd_pcm_uframes_t snd_ps3_pcm_pointer(
+	struct snd_pcm_substream *substream)
+{
+	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
+	size_t bytes;
+	snd_pcm_uframes_t ret;
+
+	spin_lock(&card->dma_lock);
+	{
+		bytes = (size_t)(card->dma_last_transfer_vaddr[SND_PS3_CH_L] -
+				 card->dma_start_vaddr[SND_PS3_CH_L]);
+	}
+	spin_unlock(&card->dma_lock);
+
+	ret = bytes_to_frames(substream->runtime, bytes * 2);
+
+	return ret;
+};
+
+static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream)
+{
+	int ret;
+	ret = snd_pcm_lib_free_pages(substream);
+	return ret;
+};
+
+static int snd_ps3_pcm_close(struct snd_pcm_substream *substream)
+{
+	/* mute on */
+	snd_ps3_mute(1);
+	return 0;
+};
+
+static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card)
+{
+	/*
+	 * avsetting driver seems to never change the followings
+	 * so, init them here once
+	 */
+
+	/* no dma interrupt needed */
+	write_reg(PS3_AUDIO_INTR_EN_0, 0);
+
+	/* use every 4 buffer empty interrupt */
+	update_mask_reg(PS3_AUDIO_AX_IC,
+			PS3_AUDIO_AX_IC_AASOIMD_MASK,
+			PS3_AUDIO_AX_IC_AASOIMD_EVERY4);
+
+	/* enable 3wire clocks */
+	update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
+			~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED |
+			  PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED),
+			0);
+	update_reg(PS3_AUDIO_AO_3WMCTRL,
+		   PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT);
+}
+
+/*
+ * av setting
+ * NOTE: calling this function may generate audio interrupt.
+ */
+static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card)
+{
+	int ret, retries, i;
+	pr_debug("%s: start\n", __func__);
+
+	ret = ps3av_set_audio_mode(card->avs.avs_audio_ch,
+				  card->avs.avs_audio_rate,
+				  card->avs.avs_audio_width,
+				  card->avs.avs_audio_format,
+				  card->avs.avs_audio_source);
+	/*
+	 * Reset the following unwanted settings:
+	 */
+
+	/* disable all 3wire buffers */
+	update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
+			~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) |
+			  PS3_AUDIO_AO_3WMCTRL_ASOEN(1) |
+			  PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |
+			  PS3_AUDIO_AO_3WMCTRL_ASOEN(3)),
+			0);
+	wmb(); 	/* ensure the hardware sees the change */
+	/* wait for actually stopped */
+	retries = 1000;
+	while ((read_reg(PS3_AUDIO_AO_3WMCTRL) &
+		(PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |
+		 PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |
+		 PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |
+		 PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) &&
+	       --retries) {
+		udelay(1);
+	}
+
+	/* reset buffer pointer */
+	for (i = 0; i < 4; i++) {
+		update_reg(PS3_AUDIO_AO_3WCTRL(i),
+			   PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET);
+		udelay(10);
+	}
+	wmb(); /* ensure the hardware actually start resetting */
+
+	/* enable 3wire#0 buffer */
+	update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0));
+
+
+	/* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */
+	update_mask_reg(PS3_AUDIO_AO_3WCTRL(0),
+			~PS3_AUDIO_AO_3WCTRL_ASODF,
+			PS3_AUDIO_AO_3WCTRL_ASODF_LSB);
+	update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0),
+			~PS3_AUDIO_AO_SPDCTRL_SPODF,
+			PS3_AUDIO_AO_SPDCTRL_SPODF_LSB);
+	/* ensure all the setting above is written back to register */
+	wmb();
+	/* avsetting driver altered AX_IE, caller must reset it if you want */
+	pr_debug("%s: end\n", __func__);
+	return ret;
+}
+
+static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card)
+{
+	int ret;
+	pr_debug("%s: start\n", __func__);
+	card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2;
+	card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
+	card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
+	card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM;
+	card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
+
+	ret = snd_ps3_change_avsetting(card);
+
+	snd_ps3_audio_fixup(card);
+
+	/* to start to generate SPDIF signal, fill data */
+	snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+	snd_ps3_kick_dma(card);
+	pr_debug("%s: end\n", __func__);
+	return ret;
+}
+
+/*
+ *  set sampling rate according to the substream
+ */
+static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream)
+{
+	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
+	struct snd_ps3_avsetting_info avs;
+
+	avs = card->avs;
+
+	pr_debug("%s: called freq=%d width=%d\n", __func__,
+		 substream->runtime->rate,
+		 snd_pcm_format_width(substream->runtime->format));
+
+	pr_debug("%s: before freq=%d width=%d\n", __func__,
+		 card->avs.avs_audio_rate, card->avs.avs_audio_width);
+
+	/* sample rate */
+	switch (substream->runtime->rate) {
+	case 44100:
+		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K;
+		break;
+	case 48000:
+		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
+		break;
+	case 88200:
+		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K;
+		break;
+	case 96000:
+		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K;
+		break;
+	default:
+		pr_info("%s: invalid rate %d\n", __func__,
+			substream->runtime->rate);
+		return 1;
+	}
+
+	/* width */
+	switch (snd_pcm_format_width(substream->runtime->format)) {
+	case 16:
+		avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
+		break;
+	case 24:
+		avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24;
+		break;
+	default:
+		pr_info("%s: invalid width %d\n", __func__,
+			snd_pcm_format_width(substream->runtime->format));
+		return 1;
+	}
+
+	if ((card->avs.avs_audio_width != avs.avs_audio_width) ||
+	    (card->avs.avs_audio_rate != avs.avs_audio_rate)) {
+		card->avs = avs;
+		snd_ps3_change_avsetting(card);
+
+		pr_debug("%s: after freq=%d width=%d\n", __func__,
+			 card->avs.avs_audio_rate, card->avs.avs_audio_width);
+
+		return 0;
+	} else
+		return 1;
+}
+
+
+
+static int snd_ps3_map_mmio(void)
+{
+	the_card.mapped_mmio_vaddr =
+		ioremap(the_card.ps3_dev->m_region->bus_addr,
+			the_card.ps3_dev->m_region->len);
+
+	if (!the_card.mapped_mmio_vaddr) {
+		pr_info("%s: ioremap 0 failed p=%#lx l=%#lx \n",
+		       __func__, the_card.ps3_dev->m_region->lpar_addr,
+		       the_card.ps3_dev->m_region->len);
+		return -ENXIO;
+	}
+
+	return 0;
+};
+
+static void snd_ps3_unmap_mmio(void)
+{
+	iounmap(the_card.mapped_mmio_vaddr);
+	the_card.mapped_mmio_vaddr = NULL;
+}
+
+static int snd_ps3_allocate_irq(void)
+{
+	int ret;
+	u64 lpar_addr, lpar_size;
+	u64 __iomem *mapped;
+
+	/* FIXME: move this to device_init (H/W probe) */
+
+	/* get irq outlet */
+	ret = lv1_gpu_device_map(1, &lpar_addr, &lpar_size);
+	if (ret) {
+		pr_info("%s: device map 1 failed %d\n", __func__,
+			ret);
+		return -ENXIO;
+	}
+
+	mapped = ioremap(lpar_addr, lpar_size);
+	if (!mapped) {
+		pr_info("%s: ioremap 1 failed \n", __func__);
+		return -ENXIO;
+	}
+
+	the_card.audio_irq_outlet = in_be64(mapped);
+
+	iounmap(mapped);
+	ret = lv1_gpu_device_unmap(1);
+	if (ret)
+		pr_info("%s: unmap 1 failed\n", __func__);
+
+	/* irq */
+	ret = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY,
+				 the_card.audio_irq_outlet,
+				 &the_card.irq_no);
+	if (ret) {
+		pr_info("%s:ps3_alloc_irq failed (%d)\n", __func__, ret);
+		return ret;
+	}
+
+	ret = request_irq(the_card.irq_no, snd_ps3_interrupt, IRQF_DISABLED,
+			  SND_PS3_DRIVER_NAME, &the_card);
+	if (ret) {
+		pr_info("%s: request_irq failed (%d)\n", __func__, ret);
+		goto cleanup_irq;
+	}
+
+	return 0;
+
+ cleanup_irq:
+	ps3_irq_plug_destroy(the_card.irq_no);
+	return ret;
+};
+
+static void snd_ps3_free_irq(void)
+{
+	free_irq(the_card.irq_no, &the_card);
+	ps3_irq_plug_destroy(the_card.irq_no);
+}
+
+static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start)
+{
+	uint64_t val;
+	int ret;
+
+	val = (ioaddr_start & (0x0fUL << 32)) >> (32 - 20) |
+		(0x03UL << 24) |
+		(0x0fUL << 12) |
+		(PS3_AUDIO_IOID);
+
+	ret = lv1_gpu_attribute(0x100, 0x007, val, 0, 0);
+	if (ret)
+		pr_info("%s: gpu_attribute failed %d\n", __func__,
+			ret);
+}
+
+static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
+{
+	int ret;
+	u64 lpar_addr, lpar_size;
+
+	BUG_ON(!firmware_has_feature(FW_FEATURE_PS3_LV1));
+	BUG_ON(dev->match_id != PS3_MATCH_ID_SOUND);
+
+	the_card.ps3_dev = dev;
+
+	ret = ps3_open_hv_device(dev);
+
+	if (ret)
+		return -ENXIO;
+
+	/* setup MMIO */
+	ret = lv1_gpu_device_map(2, &lpar_addr, &lpar_size);
+	if (ret) {
+		pr_info("%s: device map 2 failed %d\n", __func__, ret);
+		goto clean_open;
+	}
+	ps3_mmio_region_init(dev, dev->m_region, lpar_addr, lpar_size,
+		PAGE_SHIFT);
+
+	ret = snd_ps3_map_mmio();
+	if (ret)
+		goto clean_dev_map;
+
+	/* setup DMA area */
+	ps3_dma_region_init(dev, dev->d_region,
+			    PAGE_SHIFT, /* use system page size */
+			    0, /* dma type; not used */
+			    NULL,
+			    _ALIGN_UP(SND_PS3_DMA_REGION_SIZE, PAGE_SIZE));
+	dev->d_region->ioid = PS3_AUDIO_IOID;
+
+	ret = ps3_dma_region_create(dev->d_region);
+	if (ret) {
+		pr_info("%s: region_create\n", __func__);
+		goto clean_mmio;
+	}
+
+	snd_ps3_audio_set_base_addr(dev->d_region->bus_addr);
+
+	/* CONFIG_SND_PS3_DEFAULT_START_DELAY */
+	the_card.start_delay = snd_ps3_start_delay;
+
+	/* irq */
+	if (snd_ps3_allocate_irq()) {
+		ret = -ENXIO;
+		goto clean_dma_region;
+	}
+
+	/* create card instance */
+	the_card.card = snd_card_new(index, id, THIS_MODULE, 0);
+	if (!the_card.card) {
+		ret = -ENXIO;
+		goto clean_irq;
+	}
+
+	strcpy(the_card.card->driver, "PS3");
+	strcpy(the_card.card->shortname, "PS3");
+	strcpy(the_card.card->longname, "PS3 sound");
+	/* create PCM devices instance */
+	/* NOTE:this driver works assuming pcm:substream = 1:1 */
+	ret = snd_pcm_new(the_card.card,
+			  "SPDIF",
+			  0, /* instance index, will be stored pcm.device*/
+			  1, /* output substream */
+			  0, /* input substream */
+			  &(the_card.pcm));
+	if (ret)
+		goto clean_card;
+
+	the_card.pcm->private_data = &the_card;
+	strcpy(the_card.pcm->name, "SPDIF");
+
+	/* set pcm ops */
+	snd_pcm_set_ops(the_card.pcm, SNDRV_PCM_STREAM_PLAYBACK,
+			&snd_ps3_pcm_spdif_ops);
+
+	the_card.pcm->info_flags = SNDRV_PCM_INFO_NONINTERLEAVED;
+	/* pre-alloc PCM DMA buffer*/
+	ret = snd_pcm_lib_preallocate_pages_for_all(the_card.pcm,
+					SNDRV_DMA_TYPE_DEV,
+					&dev->core,
+					SND_PS3_PCM_PREALLOC_SIZE,
+					SND_PS3_PCM_PREALLOC_SIZE);
+	if (ret < 0) {
+		pr_info("%s: prealloc failed\n", __func__);
+		goto clean_card;
+	}
+
+	/*
+	 * allocate null buffer
+	 * its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2
+	 * PAGE_SIZE is enogh
+	 */
+	if (!(the_card.null_buffer_start_vaddr =
+	      dma_alloc_coherent(&the_card.ps3_dev->core,
+				 PAGE_SIZE,
+				 &the_card.null_buffer_start_dma_addr,
+				 GFP_KERNEL))) {
+		pr_info("%s: nullbuffer alloc failed\n", __func__);
+		goto clean_preallocate;
+	}
+	pr_debug("%s: null vaddr=%p dma=%#lx\n", __func__,
+		 the_card.null_buffer_start_vaddr,
+		 the_card.null_buffer_start_dma_addr);
+	/* set default sample rate/word width */
+	snd_ps3_init_avsetting(&the_card);
+
+	/* register the card */
+	ret = snd_card_register(the_card.card);
+	if (ret < 0)
+		goto clean_dma_map;
+
+	pr_info("%s started. start_delay=%dms\n",
+		the_card.card->longname, the_card.start_delay);
+	return 0;
+
+clean_dma_map:
+	dma_free_coherent(&the_card.ps3_dev->core,
+			  PAGE_SIZE,
+			  the_card.null_buffer_start_vaddr,
+			  the_card.null_buffer_start_dma_addr);
+clean_preallocate:
+	snd_pcm_lib_preallocate_free_for_all(the_card.pcm);
+clean_card:
+	snd_card_free(the_card.card);
+clean_irq:
+	snd_ps3_free_irq();
+clean_dma_region:
+	ps3_dma_region_free(dev->d_region);
+clean_mmio:
+	snd_ps3_unmap_mmio();
+clean_dev_map:
+	lv1_gpu_device_unmap(2);
+clean_open:
+	ps3_close_hv_device(dev);
+	/*
+	 * there is no destructor function to pcm.
+	 * midlayer automatically releases if the card removed
+	 */
+	return ret;
+}; /* snd_ps3_probe */
+
+/* called when module removal */
+static int snd_ps3_driver_remove(struct ps3_system_bus_device *dev)
+{
+	int ret;
+	pr_info("%s:start id=%d\n", __func__,  dev->match_id);
+	if (dev->match_id != PS3_MATCH_ID_SOUND)
+		return -ENXIO;
+
+	/*
+	 * ctl and preallocate buffer will be freed in
+	 * snd_card_free
+	 */
+	ret = snd_card_free(the_card.card);
+	if (ret)
+		pr_info("%s: ctl freecard=%d\n", __func__, ret);
+
+	dma_free_coherent(&dev->core,
+			  PAGE_SIZE,
+			  the_card.null_buffer_start_vaddr,
+			  the_card.null_buffer_start_dma_addr);
+
+	ps3_dma_region_free(dev->d_region);
+
+	snd_ps3_free_irq();
+	snd_ps3_unmap_mmio();
+
+	lv1_gpu_device_unmap(2);
+	ps3_close_hv_device(dev);
+	pr_info("%s:end id=%d\n", __func__, dev->match_id);
+	return 0;
+} /* snd_ps3_remove */
+
+static struct ps3_system_bus_driver snd_ps3_bus_driver_info = {
+	.match_id = PS3_MATCH_ID_SOUND,
+	.probe = snd_ps3_driver_probe,
+	.remove = snd_ps3_driver_remove,
+	.shutdown = snd_ps3_driver_remove,
+	.core = {
+		.name = SND_PS3_DRIVER_NAME,
+		.owner = THIS_MODULE,
+	},
+};
+
+
+/*
+ * Interrupt handler
+ */
+static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id)
+{
+
+	uint32_t port_intr;
+	int underflow_occured = 0;
+	struct snd_ps3_card_info *card = dev_id;
+
+	if (!card->running) {
+		update_reg(PS3_AUDIO_AX_IS, 0);
+		update_reg(PS3_AUDIO_INTR_0, 0);
+		return IRQ_HANDLED;
+	}
+
+	port_intr = read_reg(PS3_AUDIO_AX_IS);
+	/*
+	 *serial buffer empty detected (every 4 times),
+	 *program next dma and kick it
+	 */
+	if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) {
+		write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0));
+		if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
+			write_reg(PS3_AUDIO_AX_IS, port_intr);
+			underflow_occured = 1;
+		}
+		if (card->silent) {
+			/* we are still in silent time */
+			snd_ps3_program_dma(card,
+				(underflow_occured) ?
+				SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL :
+				SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
+			snd_ps3_kick_dma(card);
+			card->silent --;
+		} else {
+			snd_ps3_program_dma(card,
+				(underflow_occured) ?
+				SND_PS3_DMA_FILLTYPE_FIRSTFILL :
+				SND_PS3_DMA_FILLTYPE_RUNNING);
+			snd_ps3_kick_dma(card);
+			snd_pcm_period_elapsed(card->substream);
+		}
+	} else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
+		write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0));
+		/*
+		 * serial out underflow, but buffer empty not detected.
+		 * in this case, fill fifo with 0 to recover.  After
+		 * filling dummy data, serial automatically start to
+		 * consume them and then will generate normal buffer
+		 * empty interrupts.
+		 * If both buffer underflow and buffer empty are occured,
+		 * it is better to do nomal data transfer than empty one
+		 */
+		snd_ps3_program_dma(card,
+				    SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+		snd_ps3_kick_dma(card);
+		snd_ps3_program_dma(card,
+				    SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+		snd_ps3_kick_dma(card);
+	}
+	/* clear interrupt cause */
+	return IRQ_HANDLED;
+};
+
+/*
+ * module/subsystem initialize/terminate
+ */
+static int __init snd_ps3_init(void)
+{
+	int ret;
+
+	if (!firmware_has_feature(FW_FEATURE_PS3_LV1))
+		return -ENXIO;
+
+	memset(&the_card, 0, sizeof(the_card));
+	spin_lock_init(&the_card.dma_lock);
+
+	/* register systembus DRIVER, this calls our probe() func */
+	ret = ps3_system_bus_driver_register(&snd_ps3_bus_driver_info);
+
+	return ret;
+}
+
+static void __exit snd_ps3_exit(void)
+{
+	ps3_system_bus_driver_unregister(&snd_ps3_bus_driver_info);
+}
+
+MODULE_ALIAS(PS3_MODULE_ALIAS_SOUND);