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authorSudip Mukherjee <sudipm.mukherjee@gmail.com>2014-10-13 11:37:19 +0530
committerTakashi Iwai <tiwai@suse.de>2014-10-15 12:03:18 +0200
commit70c84418bf74f582e29906f1eeb19f2e9da53ddd (patch)
treee3d1048cea4059ef56a84fba7fdf7e06db50e037 /sound/pci/au88x0/au88x0_game.c
parent6a40dc5ab5036722d8102ba7190dbd9d72982637 (diff)
downloadlinux-70c84418bf74f582e29906f1eeb19f2e9da53ddd.tar.gz
ALSA: au88x0: pr_* replaced with dev_*
pr_* macros replaced with dev_* as they are more preffered over pr_*.
each file which had pr_* was reviewed manually and replaced with dev_*.
here we have actually used the reference of the vortex which was added
to some functions in the previous patch of this series.

The prefix of the CARD_NAME and prefix of "vortex:" was also
removed as the dev_* will print the device name.

Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/au88x0/au88x0_game.c')
-rw-r--r--sound/pci/au88x0/au88x0_game.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/sound/pci/au88x0/au88x0_game.c b/sound/pci/au88x0/au88x0_game.c
index 72daf6cf8169..151815b857a0 100644
--- a/sound/pci/au88x0/au88x0_game.c
+++ b/sound/pci/au88x0/au88x0_game.c
@@ -98,7 +98,8 @@ static int vortex_gameport_register(vortex_t *vortex)
 
 	vortex->gameport = gp = gameport_allocate_port();
 	if (!gp) {
-		pr_err( "vortex: cannot allocate memory for gameport\n");
+		dev_err(vortex->card->dev,
+			"cannot allocate memory for gameport\n");
 		return -ENOMEM;
 	}