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authorJens Axboe <axboe@kernel.dk>2023-01-22 10:02:55 -0700
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2023-02-01 08:34:38 +0100
commit121d87eb58175cbda7d7109ca505d38b22771f7c (patch)
tree6124293c1df134a854c316fbb28d33d8a03ae18d /io_uring
parent42fea1c35254c49cce07c600d026cbc00c6d3c81 (diff)
downloadlinux-121d87eb58175cbda7d7109ca505d38b22771f7c.tar.gz
io_uring/net: cache provided buffer group value for multishot receives
commit b00c51ef8f72ced0965d021a291b98ff822c5337 upstream.

If we're using ring provided buffers with multishot receive, and we end
up doing an io-wq based issue at some points that also needs to select
a buffer, we'll lose the initially assigned buffer group as
io_ring_buffer_select() correctly clears the buffer group list as the
issue isn't serialized by the ctx uring_lock. This is fine for normal
receives as the request puts the buffer and finishes, but for multishot,
we will re-arm and do further receives. On the next trigger for this
multishot receive, the receive will try and pick from a buffer group
whose value is the same as the buffer ID of the las receive. That is
obviously incorrect, and will result in a premature -ENOUFS error for
the receive even if we had available buffers in the correct group.

Cache the buffer group value at prep time, so we can restore it for
future receives. This only needs doing for the above mentioned case, but
just do it by default to keep it easier to read.

Cc: stable@vger.kernel.org
Fixes: b3fdea6ecb55 ("io_uring: multishot recv")
Fixes: 9bb66906f23e ("io_uring: support multishot in recvmsg")
Cc: Dylan Yudaken <dylany@meta.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'io_uring')
-rw-r--r--io_uring/net.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/io_uring/net.c b/io_uring/net.c
index bdd2b4e370b3..9046e269e5a5 100644
--- a/io_uring/net.c
+++ b/io_uring/net.c
@@ -62,6 +62,7 @@ struct io_sr_msg {
 	u16				flags;
 	/* initialised and used only by !msg send variants */
 	u16				addr_len;
+	u16				buf_group;
 	void __user			*addr;
 	/* used only for send zerocopy */
 	struct io_kiocb 		*notif;
@@ -565,6 +566,15 @@ int io_recvmsg_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe)
 		if (req->opcode == IORING_OP_RECV && sr->len)
 			return -EINVAL;
 		req->flags |= REQ_F_APOLL_MULTISHOT;
+		/*
+		 * Store the buffer group for this multishot receive separately,
+		 * as if we end up doing an io-wq based issue that selects a
+		 * buffer, it has to be committed immediately and that will
+		 * clear ->buf_list. This means we lose the link to the buffer
+		 * list, and the eventual buffer put on completion then cannot
+		 * restore it.
+		 */
+		sr->buf_group = req->buf_index;
 	}
 
 #ifdef CONFIG_COMPAT
@@ -581,6 +591,7 @@ static inline void io_recv_prep_retry(struct io_kiocb *req)
 
 	sr->done_io = 0;
 	sr->len = 0; /* get from the provided buffer */
+	req->buf_index = sr->buf_group;
 }
 
 /*