summary refs log tree commit diff
path: root/drivers
diff options
context:
space:
mode:
authorIngo Molnar <mingo@elte.hu>2005-06-21 17:14:34 -0700
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-06-21 18:46:13 -0700
commit39c715b71740c4a78ba4769fb54826929bac03cb (patch)
tree94dd679dfc8e6c2db65971739aa8c8c6206f8174 /drivers
parent84929801e14d968caeb84795bfbb88f04283fbd9 (diff)
downloadlinux-39c715b71740c4a78ba4769fb54826929bac03cb.tar.gz
[PATCH] smp_processor_id() cleanup
This patch implements a number of smp_processor_id() cleanup ideas that
Arjan van de Ven and I came up with.

The previous __smp_processor_id/_smp_processor_id/smp_processor_id API
spaghetti was hard to follow both on the implementational and on the
usage side.

Some of the complexity arose from picking wrong names, some of the
complexity comes from the fact that not all architectures defined
__smp_processor_id.

In the new code, there are two externally visible symbols:

 - smp_processor_id(): debug variant.

 - raw_smp_processor_id(): nondebug variant. Replaces all existing
   uses of _smp_processor_id() and __smp_processor_id(). Defined
   by every SMP architecture in include/asm-*/smp.h.

There is one new internal symbol, dependent on DEBUG_PREEMPT:

 - debug_smp_processor_id(): internal debug variant, mapped to
                             smp_processor_id().

Also, i moved debug_smp_processor_id() from lib/kernel_lock.c into a new
lib/smp_processor_id.c file.  All related comments got updated and/or
clarified.

I have build/boot tested the following 8 .config combinations on x86:

 {SMP,UP} x {PREEMPT,!PREEMPT} x {DEBUG_PREEMPT,!DEBUG_PREEMPT}

I have also build/boot tested x64 on UP/PREEMPT/DEBUG_PREEMPT.  (Other
architectures are untested, but should work just fine.)

Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/acpi/processor_idle.c2
-rw-r--r--drivers/input/gameport/gameport.c2
-rw-r--r--drivers/oprofile/buffer_sync.c4
3 files changed, 4 insertions, 4 deletions
diff --git a/drivers/acpi/processor_idle.c b/drivers/acpi/processor_idle.c
index ff64d333e95f..c9d671cf7857 100644
--- a/drivers/acpi/processor_idle.c
+++ b/drivers/acpi/processor_idle.c
@@ -171,7 +171,7 @@ static void acpi_processor_idle (void)
 	int			sleep_ticks = 0;
 	u32			t1, t2 = 0;
 
-	pr = processors[_smp_processor_id()];
+	pr = processors[raw_smp_processor_id()];
 	if (!pr)
 		return;
 
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index 9b8ff396e6f8..e152d0fa0cdd 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -134,7 +134,7 @@ static int gameport_measure_speed(struct gameport *gameport)
 	}
 
 	gameport_close(gameport);
-	return (cpu_data[_smp_processor_id()].loops_per_jiffy * (unsigned long)HZ / (1000 / 50)) / (tx < 1 ? 1 : tx);
+	return (cpu_data[raw_smp_processor_id()].loops_per_jiffy * (unsigned long)HZ / (1000 / 50)) / (tx < 1 ? 1 : tx);
 
 #else
 
diff --git a/drivers/oprofile/buffer_sync.c b/drivers/oprofile/buffer_sync.c
index 55720dc6ec43..745a14183634 100644
--- a/drivers/oprofile/buffer_sync.c
+++ b/drivers/oprofile/buffer_sync.c
@@ -62,7 +62,7 @@ static int task_exit_notify(struct notifier_block * self, unsigned long val, voi
 	/* To avoid latency problems, we only process the current CPU,
 	 * hoping that most samples for the task are on this CPU
 	 */
-	sync_buffer(_smp_processor_id());
+	sync_buffer(raw_smp_processor_id());
   	return 0;
 }
 
@@ -86,7 +86,7 @@ static int munmap_notify(struct notifier_block * self, unsigned long val, void *
 		/* To avoid latency problems, we only process the current CPU,
 		 * hoping that most samples for the task are on this CPU
 		 */
-		sync_buffer(_smp_processor_id());
+		sync_buffer(raw_smp_processor_id());
 		return 0;
 	}