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authorDmitry Torokhov <dtor@insightbb.com>2006-11-02 23:27:30 -0500
committerDmitry Torokhov <dtor@insightbb.com>2006-11-02 23:27:30 -0500
commitb187dd7b5231bb359f587bf4d276ffd467ebc884 (patch)
treeb296afbaa817b0a5a6c594aa6353e2db57fd3ca0 /drivers/input
parent1ea2a69d54f40ecebf594ce5abfa02d53682df8a (diff)
downloadlinux-b187dd7b5231bb359f587bf4d276ffd467ebc884.tar.gz
Input: gameport - rearrange gameport_bus initialization
Initialize gameport_bus structure at compile time instead of at runtime
in gameport_init().

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input')
-rw-r--r--drivers/input/gameport/gameport.c19
1 files changed, 9 insertions, 10 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index a0af97efe6ac..bba5894fcecd 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -730,12 +730,6 @@ static int gameport_driver_remove(struct device *dev)
 	return 0;
 }
 
-static struct bus_type gameport_bus = {
-	.name	= "gameport",
-	.probe	= gameport_driver_probe,
-	.remove	= gameport_driver_remove,
-};
-
 static void gameport_add_driver(struct gameport_driver *drv)
 {
 	int error;
@@ -781,6 +775,15 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv)
 	return !gameport_drv->ignore;
 }
 
+static struct bus_type gameport_bus = {
+	.name		= "gameport",
+	.dev_attrs	= gameport_device_attrs,
+	.drv_attrs	= gameport_driver_attrs,
+	.match		= gameport_bus_match,
+	.probe		= gameport_driver_probe,
+	.remove		= gameport_driver_remove,
+};
+
 static void gameport_set_drv(struct gameport *gameport, struct gameport_driver *drv)
 {
 	mutex_lock(&gameport->drv_mutex);
@@ -790,7 +793,6 @@ static void gameport_set_drv(struct gameport *gameport, struct gameport_driver *
 
 int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode)
 {
-
 	if (gameport->open) {
 		if (gameport->open(gameport, mode)) {
 			return -1;
@@ -818,9 +820,6 @@ static int __init gameport_init(void)
 {
 	int error;
 
-	gameport_bus.dev_attrs = gameport_device_attrs;
-	gameport_bus.drv_attrs = gameport_driver_attrs;
-	gameport_bus.match = gameport_bus_match;
 	error = bus_register(&gameport_bus);
 	if (error) {
 		printk(KERN_ERR "gameport: failed to register gameport bus, error: %d\n", error);